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Overview of Surfaces
Surface components are used to describe the surface morphology in 3D scenes, including types such as oceans, lakes, swimming pools, rivers, and terrain blends.
Oceans and Lakes
Swimming Pools
Swimming pools are a type of surface in Wings Engine, showcasing their appearance and dynamic effects through terrain simulation and water body rendering. Additional facilities can be added to enrich the scene content.
Terrain Blending
Wings Engine offer the ability to combine and blend multiple terrain types to simulate more complex and realistic natural environments, providing a richer and more lifelike scene experience. "Terrain blending" features high customization and flexibility, allowing users to choose suitable terrain types for combination and blending according to their needs and scene characteristics.
Additional Effects