OVERVIEW OF LIGHTS

The lights in the 3D scene can simulate real lighting effects, allowing users to accurately design and adjust lighting settings in a virtual environment, optimize the visual effects and functional performance of the space, and enhance the design sense and visual appeal of night scenes.

Point Light

A point light is a spherical light source that can illuminate a spherical area within a 3D scene. It supports adjustments to light intensity, range, color, and other settings, further enhancing the visual effects of nighttime 3D scenes.

Spotlight

A spotlight is a beam of light that can illuminate the area at the base of the beam and its surroundings within a 3D scene. It supports adjustments to light intensity, range, color, and other settings. Additionally, interactive settings can generate animation effects for the spotlight, helping users create a visually appealing and dynamic nighttime scene.

Light Binding

Lighting can be bound to 3D models, allowing the brightness to adjust automatically over time. This creates effects where the lighting changes based on the time of day.

Demonstration Effects

The following are the effects after adding lights to Wings Engine 3D scenes.

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