Wings Engine

Project Editing Interface

In the sections on how to create a blank project and how to create a project using a template, we have already introduced how to create a new project. After completing the creation process, you will enter the project editing interface, as shown below:


Interface Details:

① Menu Bar: Includes** “Menu”** ,“3D”,** “GUI”, “Publish” and “Preview”**.

② Project Layers: Each component added to the project has a layer. The order of the layers in the list from top to bottom corresponds to the vertical placement of components in the editing interface.

③ Components: All components are displayed here according to different categories, including “Models” ,“GIS”, “Surface”, “Materials”, “Effects” ,“Lights”, “Cameras” and “Packs”.

④ Editing Interface: The area where the project’s content is edited, and where all components are placed.

⑤ Property Settings: Settings for “Style” ,“Interact”, “Data” and** “Code”** can be configured here.