Wings Engine

Image

In our component library, we offer a wide range of components. To simplify the design process during project development, we have preset some styles for these components. However, you can still modify their styles based on these presets.

During the process of using the component, we can set it up according to the following steps:

1. Add Components

If you are not very familiar with the components, you can find the component through the Components window and then add it, as shown in the image below:

If you are more familiar with the components, you can open the search box by pressing Ctrl+F on your keyboard and search for the component you want to add.

Tip:When using local image materials (this method does not apply if the image component is set using image URLs from data fields), there is a more convenient way to add images to the image component: simply use the shortcut Ctrl+C to copy the local image, then paste it into the dashboard using Ctrl+V. This will add the local image to the current dashboard, and the pasted image component will maintain the resolution of the local image.

2. Adding an Image Address

The Image component can either directly add an image address or use data fields to set it.

2.1 Directly Adding an Image Address

(1) Local Image

Select the image component. In the “Image Settings” section of the “Style” window on the right, you can set the image address.

After clicking, you can choose a local image or use the shortcut method mentioned above to paste the image directly.

(2) Image via Network Link

Switch to the network link option in the dropdown menu next to “Image Address”.

Here, you can directly enter the network link address of the image. (When using a link address, ensure that the link can be accessed from the current network environment.)

2.2 Setting Image Address via Data Field

In some projects, you might need to dynamically change the image content of the image component.

You can use the network link method described above (this requires the link to remain unchanged after modifying the image content) or use data fields (which does not require the link to remain unchanged).

By default, the image component does not have data fields, so you need to use the dynamic data field feature.

This feature generates a related data field for the setting item, allowing you to control the content of the setting item via the data field.

Select the component, open the extended settings menu for “Image Address” (or right-click to open it), and click “Generate Data Field”.

After clicking, a related data field will be generated for this setting item, and a prompt saying “Please set data field” will appear.

Switch to the “Data” settings window, where you will see a new dynamic data field setting item.

Next, drag the corresponding data field from the data source to the dynamic data field (a data source has already been added; for instructions on adding a data source, please refer to the tutorial: Add Data).

When using a link address, ensure that the link can be accessed from the current network environment.

3. Set Component Styles

Click to select the component, and in the right-side “Style” settings window, you will see various categories of settings. Each category contains different settings, which may vary depending on the component.

3.1 Fixed Style Settings

Fixed styles refer to the component styles that remain constant once set, in contrast to conditional styles discussed in Section 3.2, which change based on data variations.

Next, we will provide a detailed introduction to each of these settings.

3.1.1 Basic Settings

** Configuration item ** Describe
Opacity 1)Using transparency according to personal preference or overall harmony can make the large screen layout more aesthetically pleasing.; 2)A common use for this setting is to combine it with conditional styles/interactions/multi-state to achieve the display and hiding of components.

Transparency changes of the Image, as shown in the figure below:

3.1.2 Image Settings

** Configuration item ** Describe
Image Address You can directly add a local image here or enter an image URL.
Fill Mode You can choose between “Stretch” or “Center” fill mode for the image.
Frame Follows Image Size When the image is set to “Center” fill, enabling this option will cause the frame to adjust its size according to the image.
Mouse Penetration When mouse penetration is enabled, the mouse can ignore the presence of the image and directly interact with the interface below the image.

Image Stretche , as shown below:

Image Center , as shown below:

3.1.3 Display Settings

** Configuration item ** Describe
Play Animation This button must be enabled for the component animations to take effect.
Animation Type The animation can be set to three types: “Clockwise Rotation”, “Counterclockwise Rotation” or “Blinking”.
Easing Method You can select from 10 different easing methods in the dropdown menu.
Delay The delay duration before the animation starts, defaulting to “1 second”.
Duration The playback duration of the animation, defaulting to “1 second”.
Loop Animation When this button is not enabled, the animation plays only once when entering fullscreen; when enabled, the animation will loop according to the interval time.
Interval Customizable setting for the animation loop interval, defaulting to “10 seconds”.

Image Clockwise Rotation, as shown below:

Image Counterclockwise Rotation, as shown below:

Image Blinking, as shown below:

3.1.4 Size & Position

You can adjust the size and position by directly clicking and dragging the components, or by directly entering the width, height, X coordinate, and Y coordinate.

** Configuration item ** Describe
Widget Size Refers to the width and height of the component, measured in pixels (px).
Widget Position Refers to the X and Y coordinates of the component. The X coordinate is the distance from the left edge of the page to the left edge of the component, while the Y coordinate is the distance from the top edge of the page to the top edge of the component.
Widget Rotation In three-dimensional space, rotation can be input as any value, with the values corresponding to the angle of rotation around the X and Y axes.

Image: Size & Position parameter diagram, as shown below:

3.1.5 Border Settings

After enabling the **”Border Settings” **button, the border style will be displayed in the component, and you will be able to configure the overall border style of the component.

** Configuration item ** Describe
Color Configure the color of the component’s border individually.
Width The thickness of the component’s border, with the default width set to “1px”.
Corner Radius The shape of the border, with the default radius set to “0px”.
Style Select from four border styles: “solid” , “dashed” , “dotted” , and “none”.

Image border style, as shown in the image below:

3.1.6 Background Settings

By default, components have no background color. If you need to set a background color, you must first enable the “Background Settings” option.

** Configuration item ** Describe
Color Configure the color of the component’s background separately.
Image/Video Add a local image or video here to serve as the component’s background.
Background Clip Crop the local image/video after adding it.
Fill Type In “Stretch Fill” mode, the image will be stretched or compressed to completely cover the target area based on its size; in “Tile Fill” mode, the image will be tiled across the area while maintaining its original size and proportion.
.9. Png Turn on this button to enable .9 scaling.
Edit .9 Drag the blue pixel borders to edit and specify the area that can be stretched.
Blur Background Make the background blurry or out of focus, with the default blur level set to “0px”.

Image use .9 fill background style, as shown in the following image:

Image fill background style, as shown below:

3.2. Conditional styles

Conditional styles refer to the styles of a component that change based on data conditions. (For more information on setting data conditions, please refer to the tutorial: Data Condition).

Almost all setting items can be set with conditional styles, but different setting items have slight differences when setting conditional styles. There are two specific methods:

Method 1: Set in the Extended Settings Menu

Most setting items use Method 1 for conditional settings. The specific steps are as follows:

Take the “Opacity” setting item in “Basic Settings” as an example:

Click to select the component, move the mouse over the setting item, and you will see three dots (extended settings button) appear on the right side of the setting item name.

Click these three dots to open the extended settings window, where the first option is “Conditional Style” .

Additionally, you can open the extended settings window by right-clicking the setting item.

Click “Conditional Style” to open the conditional style settings window.

Click “+ Add Conditional Style” ,then select the data condition that needs to be triggered (the selectable data conditions must be existing data conditions).

Based on the current setting item, we can set the opacity value when Condition 1 is met, as well as the opacity value when no conditions are met.

After setting, the setting item will show a “Conditional Style Enabled” prompt.

Method 2: Directly Set in the Setting Item

Some setting items’ conditional setting methods are displayed directly within the setting item and can be set directly in that setting item. However, the conditional style for the basic single-line text can only be set using Method 1.

3.3 Setting Styles via Data Fields

All modifications to setting items are essentially value changes, so all setting items can be controlled through data fields. The dynamic data field function is needed here.

Still taking the “Opacity” setting item in “Basic Settings” as an example:

Open the extended settings window and click the third option, “Generate Data Field”.

After clicking, a prompt saying “Please set data field” will appear for this setting item.

Switch to the “Data” settings interface. At this point, you will see a newly added “Dynamic Data Field” setting item, and a related field has been generated for the previously selected “Opacity” setting item.

Next, simply add a data field here, and you can control the opacity through data.

Adding a data value of “0” to the data field will change the opacity value to “0” via the dynamic data field, thereby hiding the component.

4. Set interaction

Click to select a widget, and in the “Interact” setting window on the right, you can add or delete interactions for the current widget.

5. Secondary Development

Click on the widget to select it, and in the right-side “Code” settings window, you can configure secondary development settings for the widget.

Secondary development needs to be achieved by loading JavaScript script files.

Click “+” to add settings. Multiple scripts can add multiple settings.

During the secondary development process, we can control the style of the widget. If we want to control a certain setting item, we can first view the secondary development code example of the setting item in the style.

Take the “Opacity” setting item as an example:

Open the pop-up window of the extended settings and click “Sample code”.

You can see the secondary development code sample for this setting item.

Here is a simple secondary development example:

Secondary development function: widgets automatically move to the right

Sample code:

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/**
* Extension.prototype.element;
* Extension.prototype.enabled;
* Extension.findExtensionsOfClass(className)
* Element.prototype.setOption()
* Element.prototype.getOption()
* Element.prototype.getFullData()
* Element.prototype.name
*/
class Button{
update(){
const position = this.element.getOption(
["position"]
);
// The current element moves a certain distance on the X axis
this.element.setOption(
["position"],
[(position[0] + 1 )%100,position[1]]
);
}
}
export default Button;

Click “Select File” to add the JavaScript file.

6. Set up multi-state switching

6.1 Add states

Each widget has a default state property, which contains all the above settings.

But we can also add multiple states, so that each state will contain all the above settings, and these states are independent of each other.

We can add new states in the following two ways:

6.1.1 Create a new state

Click the “+” in the upper right corner to add a new widget state.

In the state setting window, we can set the name of the state.

By default, all new states are kept consistent with the default state.

We also open the advanced settings in the window to set the follow object of the new state.

6.1.2 Copy an existing state

Click the state name in the upper right corner to expand the state list. After expanding, you can see all the states of the current widget.

In this state list, we can rename, copy and delete the state.

Click the copy button on the right side of the state name to copy the current state to a new state. All settings of the copied new state will be consistent with the copied object state.

6.2 Switch states

When editing a project, we can manually switch widget states by clicking on different states in the state list.

6.3 Locked state

In the style settings, some settings have a lock icon on them, which means that this setting item in all current states has been locked to the default state, which means that if this setting item is modified, this setting item in all states will be modified uniformly.

This is a function that allows you to uniformly modify the same setting items in multiple states in a widget’s multiple states.

If you don’t want to lock it, you can click to unlock it, and then this setting item in all states will be unlocked.

If you want to lock other settings, you can click the three dots on the right side of the setting item and then lock it.