The vegetation model is one of the built-in models in Wings Engine, which needs to be manually added and can be deleted.
Vegetation components can be added to the scene by clicking or using the brush. Let’s take a look at the usage scenarios of the vegetation components.
** Configuration item ** | Describe |
---|---|
Select Origin | Choose the origin to determine the latitude and longitude of the vegetation location. |
Visibility | Turn the vegetation on or off. |
LOD Distance | Vegetation will be displayed in low detail within this distance and in high detail beyond this distance. |
Cull When Far Away | Control whether to hide trees when the camera moves away. Enabling this can save performance. |
Location of Vegetation Components:
Add Single Vegetation Button:
You can adjust parameters such as vegetation size and rotation angle on the right.
Brush to Batch Add Vegetation:
You can adjust parameters such as brush radius, vegetation density coefficient, vegetation size, and rotation angle on the right.